Battleship vs Computer: How the AI Hunts (and How to Hide)
Battleship vs computer explained: parity hunting, target-mode destruction, and the placement rules that survive Hard AI. Free, no login.
Strategy guides, opening theory, and tips to beat the AI
This blog is the written half of Fun AI Games: how the pieces move, why Easy feels different from Impossible, and which opening actually works on our boards. Posts are meant to send you back to a live game, not to sit as a standalone encyclopedia. We keep titles and URLs stable when a guide already ranks. New inventory is paced so the site does not grow a pile of thin listicles.
Guides are grouped by what you are trying to learn. Opening posts assume you already know the rules. Beat-the-AI posts assume Easy is beatable and you are climbing toward Medium or Impossible. How-to posts start from zero. Everything is free to read; ads may appear around the page, not during a move.
Battleship vs computer explained: parity hunting, target-mode destruction, and the placement rules that survive Hard AI. Free, no login.
The 9 Connect Four mistakes beginners always make — stacking under threats, ignoring parity, gifting diagonals — and the one-line fix for each. Free, no login.
A 10-game FunAI Checkers ladder from Easy to Impossible — clear move-up rules, how each tier feels, and when to promote.
Is Parcheesi the same as Ludo? Almost — same family, different rules. Captures, safe squares, home stretch, and dice rules compared side by side.
Alone, on the couch, or with a remote friend? Use this FunAI mode picker to choose AI, room code, or same-phone play fast.